The team behind The Repopulation is stepping up information dispersal about a game that is on many fans’ “most anticipated” list. In the latest developer blog, the Crafting Attribute System is detailed. Crafting received a major overhaul in the latest development notes and the team is excited to share what that means to players.
Our crafting system already featured a flexible recipe component system where putting different parts into the recipe produces different results. We also have a quality/grade system to differentiate the results of beginning crafters and experienced crafters.  We wanted to add a bit more flexibility to the system by allowing more control over some of the stats associated with the fittings.  To overcome that hurdle we introduced the attribute system. 

 

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