Michael Bitton : How SWTOR Can Own 2013Michael Bitton : How SWTOR Can Own 2013
We’re hoping Star Wars: The Old Republic has a better 2013 than 2012, but what should BioWare do specifically? We weigh in with this week’s SWTOR column.
Face it, 2012 was a rocky year for BioWare Austin and this was clearly reflected in SWTORâ€™s game updates that year. While there were a few gems, the studio was undergoing many changes and spending significant development time retrofitting the game to work as a free-to-play product. Outside of the Legacy feature, there werenâ€™t many new systems introduced in 2012. We were mostly treated to familiar forms of new content updates, ranging from new Operations, Warzones, new Flashpoints, and the like.