The first post-release patch for MMORPG Albion Online was released. Now the castle chests appear twice every Sunday (at the same time on all clusters). Temporarily increased the spawn rates of the appearance of T4-resources in safe zones, as well as T5-resources in the yellow zones.
Expeditions now require one tank, one healer and three DPS (those who do damage). Reputation obtained in PvE, increased by 50%. Now the invulnerability after the cluster change expires only after you moved away from the passage further than 150 meters.
Castle loot reduced by a factor of 3. It is no longer possible to attack players instantly if you dismounting. That is now it is necessary to wait 3 seconds. The cluster change effect is no longer discarded when the cluster is changed (and is removed after two seconds of downtime).
When you exit the ring, the duel now ends after 10 seconds. Players with a reputation for Dreaded can no longer disengage PvP mode. A complete list of changes to the patch for Albion Online can be studied in the official site.
For five years, developers of Sandbox Interactive have been working on Albion Online and intensively tested and improved the sandbox online role playing game during betaphases. The game is official shot. Owners of a Legendary Founder or Starter Pack can get started right away. Players with an Epic Founder or Starter Pack may start at 3:00 pm tomorrow (Tuesday, July 18, 2017). Veteran Founder or Starter can log on from Wednesday (19 July 2017 at 15:00).
“We are very proud to announce that the Albion Online live server is online and running, and the first Legendary adventurers have already arrived at the shores of the starter islands. As Albion Online is now officially released, everyone starts with a clean slate and history is ready to be written,” said Stefan Wiezorek, CEO of Sandbox Interactive.
Recently, we were talking about the Starter Packs that Sandbox Interactive proposed for its MMORPG Albion Online before its official release. We also learned that the start times for the game were going to be communicated in the following week. From now on, we have taken note of the dates and times at which each Founder can embark on the adventure of Albion Online.
Now that the Founder Packs are no longer available, Sandbox Interactive presents the Starter Packs to start the adventure. Here is a brief reminder of the different Starter Packs and the benefits they provide:
Legendary Starter Packs
90 Days Premium Status
Epic Starter Packs
60 Days Premium Status
Veteran Starter Packs
30 Days Premium Status
Note also that the Founders will be entitled to the benefits provided by the Starter Packs corresponding to the respective levels in addition to their Founder bonus.
The game will be released on July 17 on Android, PC, Mac and Linux. You can find all our Albion online game guides on UpAlbion. To join the adventure of Albion, go to the official site of the game. And to buy one of the Starter Packs, it is here!
On 9 July 2017 at 22:00 ends the beta phase of Albion Online and thus also the Founder program. The Founder Packs will not be available anymore (to the shop). Founders are also to receive ten percent more gold for the release of the game.
On the same day, the servers will be down for a last time clean and remain offline until July 17. “The servers will stay down until the 17th – with more information on exact starting times for the different packs following next week.” The online roll-up game was under development for more than five years.
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Albion Online, the MMORPG of Sandbox Interactive, presents today in more details of the Guardians, robust and dangerous creatures that inhabit the red and black areas.
Who are they? Why do they exist?
They are the real protectors of Albion, created and become stronger than any other form of life thanks to the ancient magic and power of the earth of which they are now the fervent defenders.
Exploitation of resources: like other creatures they turn into a spot of resources after their death, which will then allow you to harvest 2,560 resources of Tier 6.
Where to find them: they appear randomly in the red and black zones on the vast territories of resources T6. Once defeated, their reappearance takes between 12 and 48 hours. Sharpen your hunting skills and stalk them!
Fighting: Each Protector requires a very special raid organization but it is advisable to go there in groups of ten. Damage will be minimized if your group are too numerous. Likewise, it will be necessary to be fast and organized because after fifteen minutes of fight, the fury wins them and they then become much more powerful.
Old White (Hide)
The Ancient White is a massive white mammoth spiritually connected to all mammoths that have lived in the past and will live in the future. It can be found in a cave of Tier 6 Hide Dens in the Steppe biome. Considered to be the weakest Guardian, he is surrounded by many other creatures, including the aggressive Terrorbirds.
Auto-attack damage: 3,000 (physical) to everyone in front of Old White.
Avalanche: Old White uses its trunk to throw a number of rocks. Everyone hit will receive 2,750 magic damage and be knocked back 15 meters.
Spirit Stampede: The massive mammoth gets on its hind legs and brings down a stampede of three spirit mammoths that damage everyone in their path, dealing 3,750 magic damage and knocking them back 15 meters.
Ancient Ent (Wood)
The Ancient Ent is a giant spiritual tree that can be found in Tier 6 Tree Groves in the Forest biome. With his Piercing Roots spell, you will have to coordinate with your allies to hope to come out in one piece.
Auto-attack damage: 2,892 (physical)
Piercing Roots: Thorny branches sprout under every player, appearing every 1.3 seconds for a total of 8 times. Avoid them, or you will not only receive 1,250 physical damage, but will also receive 375 damage over time for every time you got hit. With these nasty branches appearing everywhere, you have to be extra careful not to run into a teammate’s path!
Nasty Roots: The Ent rampages on the ground, rooting and dealing damage to the tank and nearby players. Every tick deals 1,000 magic damage, with a total of 10 ticks. This spell can only be interrupted with the Interrupt skill!
Rock Giant (Rock)
Present in Tier 6 Rock Outcrops, in the Highlands biome, the Rock Giant is the only Guardian that fights at a distance.
Auto-attack damage: Ranged attack, 3,750 physical damage to everyone hit.
Earthquake: The Rock Giant lets out a tremendous roar, after which it starts stampeding the ground, hitting everyone in a 20 meter radius for 2,500 physical damage. If you are 10 meters or less away from the Giant when he starts stampeding, you will be hit for an additional 6,250 damage! Once hit, you get knocked back 28 meters.
Rock Prison: All players with a ranged or magical weapon are trapped in a prison of rocks, stunning them completely. Damage the rocks to get them out fast, as they will receive 500 true damage (meaning armor is ignored) every 3 seconds (for a total of 15 seconds). Everyone who is within 1 meter radius of the rock prisons receives the same amount of damage.
Giant Kick: The Rock Giant kicks the main tank, massively reducing the already generated threat. On top of that, the target and everyone in a 3 meter radius around the target receives 2,500 physical damage and is knocked back 15 meters.
Enormous Dryad (Fiber)
You can find the Enormous Dryad in the Swamps of T6 Fiber Meadows.
Auto-attack damage: 3,818 (physical)
Eroding Swamp: Initially dealing 2,500 magic damage, it also places a deadly debuff on its target. M speed is reduced by 20% for 20 seconds, threat generation is reduced by 10% for 20 seconds and it deals 250 damage per second for a total of 19 ticks, for each stack of the debuff. Consider bringing multiple tanks!
Pulsing Thorns: Spiky thorns spiral around the Dryad, in an outwards direction. When hit, you will be silenced for 15 seconds and suffer 1,250 magic damage every 3 seconds, for a total of 6 ticks. Especially healers should be very wary of this skill!
Double Cleave: All players in front of the Dryad receive 2,500 magic damage. This attack has a range of 15 meters!
Ore Colossus (Ore)
The Ore Colossus can be found near the Tier 6 Ore Veins in the mountains. His devastating Punch and Crystal Swarm can quickly put your adventure in jeopardy.
Auto-attack damage: none (no auto-attack)
Giant’s Punch: The Colossus slams his fist into the ground, dealing 3,800 physical damage to the tank and will inflect them with Crystal Resonance. This debuff pulls players closer to the tank every 8 seconds for 4 ticks, with more stacks of Crystal Resonance increasing its range by 5 meter (maximum of 5 stacks). On top of that, the Giant’s Punch has a 50% chance of spawning four exploding crystal in a straight line, with each explosion dealing 3,000 damage.
Crystal Swarm: Every player in a 30 meter radius around the Ore Colossus receives a crystal bomb. This crystal explodes after 2.5 seconds, dealing 3,000 magic damage to its target and everyone within 4 meters. Spread out, if you want to stay alive!
Giant’s Punch has only 3 seconds of recharge, so it can be considered the Auto-attack of this Guardian.
Albion Online is a massively multiplayer role-playing game developed by Sandbox Interactive. In this open world, players start from scratch and must themselves generate resources, create buildings and participate in epic combat against various invaders. The game focuses on PvP, an area where teamwork and speed will be the key to winning over opponents. The economy is also a fundamental aspect of Albion Online. So if you’re tired of fighting, you can choose to build your own farm or go hunting, forging your own weapons and armor, doing business…
On August 1st, the game will pass in the final phase of beta. In addition to the introduction of high-level PvP, it will be an opportunity to experiment with two new playable zones: the Royal Continent and the Outlands. You will also be able to have your own home that you can furnish and decorate as you wish. Finally, the customization aspect remains very complete, with many choices of skills and many possible combinations to shape your character. As a reminder, Albion differs from classical MMORPGs by the absence of partitioned classes. So your path is not marked, and in the absence of restriction of equipment, you have a great freedom to evolve your hero.
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Sandbox Interactive will publish a major update before the official launch of Albion Online on 17 July 2017. Now all changes to the so-called Hector update were summarized again.
After the developers had finally told about the background to the Hector update, an overview of the new features introduced with the patch in Albion Online now followed. So not only the Hellgates and the Outlands are changed, the update also brings the Black Market with it. New mounts, a tutorial and numerous optimizations complete the package.
The features of the Hector update (according to official data) at a glance:
The Black Market: The black market trader is a new non-player character in Caerleon. But he is not an ordinary NPC with unlimited needs. The amount of goods he is willing to buy is directly affected by the number of monsters killed in the entire world by Albion. Equipment purchased from him lands through dark channels of monster hordes and crates scattered all over Albion. So that all items are still made in the game of players.
New Hellgates: These zones designed especially for PvP battles are already an extremely popular element among the players. The revised goals contain a completely new map layout, three different difficulty levels of the Hellgates as well as various improvements to the underlying game mechanics.
Improvements in the Outlands: Already with the last update “Galahad” the Outlands were fundamentally changed. With “Hector” they are to be further improved. For example, all cities and ports are removed from the black zones. Instead, there is now a portal in Caerleon linking the city with the different areas of the Outlands. The distribution of resources in the outlands is also adjusted.
Watchtower territories in the Outlands: The Watchtower territories within the Outlands are upgraded to make them more attractive to the players. Better resources spawn at the beginning of the respective prime time of the area. In addition, the watchtowers will be the only areas in Albion where Tier 8 resources are available.
New Mounts: Several new equine animals come into play, including several factional groups for the Undead; The disciples of Morgana and Keeper faction. You can now drop materials for a Tier 5 and Tier 8 mount. In addition, the players now have the small chance of Giant Stags (Tier 4) and Ancient Mammoths (Tier 8) to capture a young animal. These can then be applied to the Giant Stag and Transport Mammoth mount.
The Tutorial: The introduction into the game should be easier for newcomers. With the revised tutorial, the players also get training opportunities beyond the beginner island. So there are Expeditions Masters forces in the beginner island, where the beginning players can complete corresponding series of missions. As a reward, a Tier 2 cape and mount!
Updates to the User Interface: The user interface is another element that changes are made. The revision of the fate board UI makes the crucial game element more readable and user-friendly. Also the presentation of the life-line and the guild management is revised.
Changes in the PVE in the Open World: A new, medium-sized mobcamp at most solo dungeons now brings more variety and open-world gameplay to Albion. Many of these bearings are completely redesigned. Also, the cards for group monsters are replaced by new ones, and each now receives a very large bearing with a dungeon in the middle.
Reworking Armor Visuals: The different armor sets in Albion Online will be optically revised for the Hector update. The changes are rather inconspicuous, but serve to make the armor easier to recognize.
Other changes and bug fixes: A lot of small changes and bug fixes come naturally also with “Hector” into the game.
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While last week we revealed to you the changes that the new update will bring to the Hellgates, Robin Henkys, the director of the game, reveals the changes Hector will bring to Outlands.
It is in a summary video of the development of Albion Online that Robin Henkys, director of the game, reveals to us the changes that will be brought to the Outlands with the update Hector.
The first change, and not the least, is the suppression of all harbors and black zone cities of the Outlands. To compensate for this, a massive portal will be available in Caerleon, central city of the Royal Continent.
It will be connected to the different regions of Outlands, with four different outlets for each part. Depending on their difficulty, the low regions will have green exits, the mid will have yellow exits and the higher ones will have red exits.
The use of this portal will be free of charge. However, using it will bind you to the output used as well as to the chosen region, in order to limit certain guilds in the use of the portal. As a result of these changes, Nefarious or Dreaded reputation players will be able to enter Caerleon, as it will once again be considered as a black zone city.
But be careful! If you have objects stored in the maps listed below, be sure to move them before the new update comes online, to prevent them from being deleted when removing harbors and black zone cities!
Changes For Black Zone Rewards
First, the distribution of resources will be readjusted. The number of resources will be the same in each area of Outlands, but the rate of appearance of enchanted resources will be higher in the most difficult areas. Nevertheless, the rate of appearance of enchanted resources will be higher in the black zone than on the Royal Continent.
Secondly, the functioning of the watchtower territories will be modified, in order to make the GvG more interesting. Thus, the watchtowers will be the only places where you can find T8 resources, which will reappear at the local GvG time of the territory. If your guild does not have a watchtower, you can always loot those guilds to collect T8 resources.
Sandbox Interactive is currently testing an anti-zerg display in the Outlands, on the live server. This will serve to show groups of more than 10 players on the minimap and will bring more actions and also more balanced fights.
The official launch of Albion Online is fast approaching, since it is in beta until July 17, 2017. For the players of the beta, Hector will be launched on June 7, 2017 on the live server.
Albion Online, the sandbox MMORPG set in an open medieval fantasy world, has a great news for its community. Sandbox Interactive, the game’s developer prepares to deliver the Galahad update on March 13th. Labeled as one of the final steps before the official release of Albion Online, Galahad brings an entire new world layout, a complete rework of PvE and much more. The gaming studio will open a test server called “Mordred (Staging)” for the Legendary Founders. The game allows players to freely combine armor pieces and weapons in an unique classless system. The better news is that Albion Online will be officially released this summer, on July 17.
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Albion Online, the innovative MMO from the German studio Sandbox Interactive, has been deliberately designed to promote guilds, alliances, farming and group dungeon explorations: in short, team play. Galahad is still an enormous update of the game world on March 13th, with new areas, content, PvP and PvE updates and more, but the big party then rises in July.
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