Blizzard Cuts Approximately 600 Staff, Development Not ImpactedBlizzard Cuts Approximately 600 Staff, Development Not Impacted
Mike Morhaime made a somber announcement today on the Battle.net forums letting fans know that they’ve laid off approximately 600 employees, 90% of which were non-development positions (source). We wish all of the former Blizzard employees and their families the best as they move forward.
Mike did mention in his closing thoughts that they are still on track with all of their development projects, and a release data announcement for Diablo III is on the way “in the coming weeks”.
We announced today that weâ€™re in the process of cutting a number of active positions, mostly non-development, throughout the company. I’m sure this announcement has sparked some questions from all of you, so I want take this opportunity to address those as best I can. Over the past several years, the company has grown rapidly and evolved to better serve you and the rest of our global community. Thanks to all of your support, we continue to serve by far the biggest subscription-based MMO community, as well as the most passionate eSports and online gaming communities, in the world.
In order to keep making epic game content while serving players effectively, we have to be smart about how we manage our resources. This means we sometimes have to make difficult decisions about how to best maintain the health of the company. Weâ€™re in the process of making some of those hard decisions now.