Diablo III is an action-RPG which is all about loot and gear. Set in the world known as Sanctuary, you create your character by picking from five immediately available classes: Barbarian, Witch Doctor, Wizard, Monk and Demon Hunter. My first character was a Barbarian called Prince Charles. Just because he’s a Barbarian doesn’t mean he can’t be classy, right?
Set twenty years after Diablo II, the game starts out with Deckard Cain and his niece Leah studying ancient texts in the Tristram cathedral. Deckard is concerned by a new threat foretold in his history books, and takes the threat very seriously, whilst everyone around him seems not to care. The plot throughout Diablo III isn’t exactly engaging, but it’s certainly enough to get the player interested and start playing the game, even though it’s not a new milestone in videogame storytelling.
Having been released for PC early last year, many of those who are fans of the series have already been able to play Diablo III for over a year now, but with Blizzard reinvigorating their interest in the console market, there are many potential new fans to hook into the Diablo world. The question is, does it translate to from PC to console well, and if you’re not a fan of the series, should you be interested? Most likely.
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Like most RPGs, moves can be changed and customized. Each move has several runes that can be unlocked through levelling up, and these runes give each of your attacks different abilities. Chances for life recovery, enemies explode upon death, extra mana… There are huge possibilities for customisation to suit your playstyle.
As can be expected with a Blizzard RPG, the amount of different items and gear that’s available is huge. The game is filled with things to be collected, making the customization of your character to suit how you play very rewarding.