Path of Exile’s patch 0.11.6 went live this week, rebalancing several skill gems and adding a few more. The new intelligence and dexterity based Lightning Trap and Smoke Mine skills are now live, and can be paired with the new Multiple Traps support gem. All traps and mines have had their durations standardised to 30 seconds as part of the change, and the mines will now automatically die if the player that created them travels a significant distance away from them.
Firefall was originally designed to be a free-to-play game, but this week developer Red 5 Studios began experimenting with the business model by adding an optional subscription service called the VIP Program. The subscription can be purchased with the game’s microtransaction currency in durations of 1, 3, 7, 30, 180, or 365 days, and it offers a 50% boost to Crystite found, two extra manufacturing slots, and eight extra marketplace slots. Diablo 3 Gold Red 5 also caused some concern this week when it let go 10% of its staff, but it clarified that most of the staff were working on the company’s video channel and Firefall’s development should be unaffected.
The semi-finals of the League of Legends World Championship got underway this weekend, with tournament favourite SK Telecom T1 defeating fellow Korean team NaJun Black Sword to secure a spot in the finals. After a successful run throughout the group stages, European team Fnatic lost its own semi-final match against Chinese team Royal Club. Next week’s grand final will see SK Telecom T1 face off against Royal Club to decide who walks away with the Season Three World Championship title and the top prize of $1,000,000 US.
North American favourite Team Solo Mid was unceremoniously knocked out of the competition after losing six of its eight matches, and so didn’t even make it to the quarter finals. Massively’s resident League of Legends expert Patrick Mackey found many of this year’s matches underwhelming until the quarter finals hit, blaming the round robin match approach and extended group stages.