RK-9000 Keyboard ReviewRK-9000 Keyboard Review

Rosewill isn’t necessarily known for their gaming peripherals. When you think of gaming keyboards and mice, you probably think of RAZER more than anyone else. But being in the market for a new KB since my Microsoft Comfort Curve was walking its death-march, I really wanted to get back to the basics of a traditional keyboard that offered me solid design, durability (with cats and little dogs, they take a beating in my house) and low latency. If the thing had any other functions, they’d be superfluous (but welcome all the same).
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Peripherals are critical to game success. Whether it’s a keyboard or a gaming mouse, these hardware accessories matter. In a new hardware review here at MMORPG.com, Managing Editor Bill Murphy takes a look at the Rosewill RK-9000 Keyboard. See how this baby measures up to the needs of the avid gamer. Tried the Rosewill RK-9000 Keyboard? Have an opinion on what Bill said? Leave us a comment or two. 

Featured as Steam’s Deal of the WeekFeatured as Steam’s Deal of the Week

  Explore ancient lands and witness the cusp of civilization in vivid and expansive environments that contain multiple races and creatures from Roman Mythology in a vibrant world full of unpredictability. Players can set themselves apart and help define their role in the Roman Empire by fully customizing their characters, with up to four different character classes to choose from, each with their own strengths, traits and abilities.
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Open Beta Around the Corner – Official Website LaunchesOpen Beta Around the Corner – Official Website Launches

Nexon is happy to announce that, with Dragon Nest’s Open Beta right around the corner, they’ve celebrated by launching the game’s official site over at dragonnest.nexon.net. Dragon Nest’s Open Beta begins on July 26th.
The website brings together everything fans need to stay up to date on the highly anticipated Action MMORPG from Nexon America and Eyedentity Games:
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* A listing of upcoming in-game events, including special events taking place during the OBT
* Community forums
* Videos and screenshots
* Developer blogs
* A link to download the game client (available July 26)
* Guides to character classes, NPCs, dungeons and more 

Matchmaking is available but only with other Starter

Blizzard explains why consumers of the digital version of Diablo 3 are locked to the Starter Edition for 72 hours. Zoom Blizzard released a lengthy explanation for the 72-hour lockdown for the digital version of Diablo 3 on Friday, blaming the restriction on possible credit card fraud. On Thursday Blizzard originally stated that as of patch v1.0.3, consumers who purchase the digital version of Diablo 3 — either through the online store orBattle– would be restricted to the Starter Edition for the first 72 hours. This means players can only play in Act I up to the Skeleton King, and they can only level up a character to 13. Matchmaking is available but only with other Starter Edition players, both auction houses are closed off, and Global Play is unavailable.

But hey, Blizzard thanks you for the $60 purchase nonetheless. “Outside of the issue that we fixed, digital purchases do require a review period before they kick over from Starter to Full editions,” a Blizzard support agent posted. “We apologize for the inconvenience, but it is a necessary step to combat fraud and other malicious activities that can weaken everyone’s play experience. The delay is no longer than three days, and is often much quicker than that. Hang tight. “Apparently here’s what Blizzard doesn’t want to see: gamers purchasing the digital copy and blowing through the game before the company discovers that a fraudulent credit card has been used, or the funds somehow become unavailable before the transaction closes. In fact, Blizzard makes this somewhat perfectly clear in Friday’s lengthy explanation to Kotaku.

For security reasons and to help ensure the integrity of the game and auction house service, players who purchase the digital version of Diablo 3 may have to wait until payment verification is complete before they can access certain game features. (See below for a full list of restrictions associated with digital purchases). While most payments are approved and restrictions are lifted within a day, in some cases it can take up to 72 hours to complete this process. Similar to World of Warcraft, these restrictions were put in place to deter credit card fraud, which in turn helps reduce gold spam and other harmful activities that can have a negative impact on the game experience for everyone.



Rune Shark Boss Killing

Simon and James have the Corporeal Beast and Nex in their sights this weekend as they attempt to take on these mighty foes in the Evolution of Combat. On Saturday 14 July they face ‘Corp’ and, on Sunday 15 July, Nex is in the firing line. How will they prepare? What tactics will they deploy? Which of the new combat abilities will have the most impact? Watch all the action unfold live on their YouTube Channel as they Live Stream the whole thing straight to a screen near you!

Don’t forget that all members can jump into the combat beta themselves this weekend – and every weekend throughout the combat beta period. So why not take some tips from the pros and make this weekend a good old boss killing frenzy! Go grab the very best gear (all free of course on a beta server) and head to your boss of choice for some epic battles. And if you send us a screenshot of your battle to, we’ll put them together into a Facebook album for the whole world to see. Finally, the weekend beta events programme is now in full swing so make sure you keep an eye on the news, or like us on Facebook, to get all the event info straight into your news feed. Just as soon as the bosses have recovered from their pasting this weekend, we’ll be announcing the next weekend event which will take place on 21 and 22 July.

That one is a real date for the diary as it will be the second weekend associated with the task required to unlock the exclusive Mad Scientist outfit! Buying our 10-spin package will get you a total of 15 spins, while the 20-spin package will get a whopping 35 spins overall – so make sure you get in quick if you want to take advantage of this limited-time offer! To find out about the spins available or to take advantage of this offer, visit the billing page or simply click the ‘Buy Spins’ button on the Squeal of Fortune interface. You can purchase spins and rs gold via credit card, as well as paypal in selected countries. 

The Fury spec skills in wow

The real changes for arms will be suddenly having Whirlwind as a viable AoE attack in addition to Sweeping Strikes and Blood and Thunder’s Rend-spread. Slam’s .5 second default cast time and the general setup for the sepc as of this calculator makes it seem a very likely candidate for rage dumping when Enrage is up, especially depending on your level 75 talent choice. Deadly Calm will only work with HS/Cleave, but Death Wish will make Slam seem more attractive.while Shield Wall and Recklessness made the cut, Retaliation is gone. As a cooldown, it really only ever had PvP/soloing and some limited tanking uses, and with so many abilities now usable while tanking, it’s probably time to crop it out … but I’ll miss it. In general, we’re seeing a solid consolidation here. The one place I’m worried is that we’ll end up with warriors macroing Berserker Stance into their WW and Cleave buttons and Battle Stance into everything else, which isn’t very interesting. If it ends up like that, why have the stances at all?

Fury loses both Slam and Colossus Smash in Mists. While a new attack  will be taking its place, that ability works entirely differently than Slam and in addition Bloodsurge is being reworked to make use of the ability. Wild Strike will also apply the current Furious Attacks debuff  which means you’ll want to use it in PvP.Bloodthirst is now a rage generating attack with a 6-second cooldown. You’ll basically hit it every time it’s up, because it’s how you’re going to do everything else. This means that if you can line up an enrage with your Bloodthirst, you can fill up your rage bar faster.

The new Bloodsurge needs some discussion. Basically, rather than making Slam an attack you might actually use, it takes an attack you will be using  and makes it cheaper, while also lowering the GCD by .5 of a second. We all know how I feel about the GCD and how it can actually impede fun, and seeing this ability and how it will interact with the various enrages  means that a Bloodsurge Proc will effectively have you spamming Wild Strike with its lower rage cost and the shorter 1-second GCD. It will also potentially mean you’ll be able to use Bloodthirst to keep your GCD lowered. You’ll hit Bloodthirst hoping for Bloodsurge, throw out those three Wild Strikes in 3 seconds or so if it goes off (there is no cooldown at all on Wild Strike at present, meaning it is capped entirely by the GCD) and filling the rest of the 6-second Bloodthirst cooldown with Raging Blow procs and non-discounted Wild Strikes.